четверг, 13 ноября 2014 г.

Technology NVIDIA GameWorks in Assassin's Creed: Unity

In Russia launched the long-awaited continuation of the series Assassin's Creed from Ubisoft - Unity. Ubisoft and NVIDIA engineers worked closely to make Paris the French Revolution on PC extraordinarily impressive.

At the time of release into the PC version will be available improved shadows (PCSS technology and HBAO +) and support corporate anti-aliasing NVIDIA TXAA (starting with the architecture Kepler). A little later in the game will support tessellation, enables you to add ambience and depth of detail.

Of course, the profile of the game is already available in the interface GeForce Experience. Owners tablet for gamers NVIDIA SHIELD also be able to stream Assassin's Creed: Unity from the PC to the tablet.

The algorithm of the global shading HBAO +.

Technology Jobs PCSS, create soft natural shadow that lose intensity with increasing distance from the object
Job smoothing TXAA, which is struggling with flickering pixels in dynamic scenes with lots of small geometry.
Tile roof with tessellation (bottom) and without.
More about visuals, optimal settings and recommended graphics cards for game Assassin's Creed: Unity can be found in Graphics and Performance Guide. We also recommend Game Ready to download the driver.

 

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