Alpha testing Evolve - cooperative shooter from the creators of Left 4 Dead - kicks off this week, and the studio Turtle Rock gives players a chance to prepare. In a new message from the developers of the site explains how to Evolve game progress and leveling.
Earned in matches of experience contributes to the progress of the characters and expenses for development of skills, weapons and abilities. Mastery increases over three ranks - from "expert" to "elite." Each rank gives you access to a new perk. One example is the gradual increase in the accuracy and the damage to different types of goals have assault rifles, as well as receiving a special kind of weapons at the last rank.
Complete leveling - whether hunter or monster - will open access to the next within the class. Leveling the player will be common for all the characters. In the alpha test, this option will not be available, but Turtle Rock yet decided to reveal the card. The experience you get, earning medals and awards; New levels, up to the fortieth, open access to the perks. Here are just a few of them presented Turtle Rock as examples:
bonus rate of climb / jump;
switching speed of a weapon;
jetpack recharge;
bonus damage;
cooldown abilities;
Restores armor;
Restores health;
the rate of feeding;
radius flair.
Unfortunately, nothing of what you earn during the alpha test is not saved after the game's release. Nevertheless, it is necessary to examine the full text of the message from the developers regarding the progress of the game. Details about the characters and the outfit will appear along with the start of testing.
Alpha testing will begin on October 30 for the owners of Xbox One and 31 - for polzovatetey PC and PS4, and will run until November 2nd. Release of the game will take place for the mentioned platforms in February 2015
Earned in matches of experience contributes to the progress of the characters and expenses for development of skills, weapons and abilities. Mastery increases over three ranks - from "expert" to "elite." Each rank gives you access to a new perk. One example is the gradual increase in the accuracy and the damage to different types of goals have assault rifles, as well as receiving a special kind of weapons at the last rank.
Complete leveling - whether hunter or monster - will open access to the next within the class. Leveling the player will be common for all the characters. In the alpha test, this option will not be available, but Turtle Rock yet decided to reveal the card. The experience you get, earning medals and awards; New levels, up to the fortieth, open access to the perks. Here are just a few of them presented Turtle Rock as examples:
bonus rate of climb / jump;
switching speed of a weapon;
jetpack recharge;
bonus damage;
cooldown abilities;
Restores armor;
Restores health;
the rate of feeding;
radius flair.
Unfortunately, nothing of what you earn during the alpha test is not saved after the game's release. Nevertheless, it is necessary to examine the full text of the message from the developers regarding the progress of the game. Details about the characters and the outfit will appear along with the start of testing.
Alpha testing will begin on October 30 for the owners of Xbox One and 31 - for polzovatetey PC and PS4, and will run until November 2nd. Release of the game will take place for the mentioned platforms in February 2015
Комментариев нет:
Отправить комментарий