Today for Rainbow Six: Siege comes out a small patch of version 4.1, which adds the long-requested feature on which the developers worked hard for several years.
With the release of the patch on all platforms will be available to servers with a refresh rate of 60 Hz, so that the server can receive and send more information in 1 second. Consequently, improved registration of injuries and other core gameplay systems that rely on servers with high response.
In addition, the patch contains several bug fixes minor bugs.